SKU: 90263590379
where is maxi cosi from

where is maxi cosi from Maxi-Cosi

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Description

where is maxi cosi from Maxi-CosiIntroducing the Pria All in One convertible car seat, baby's first and only car seat. Now featuring PureCosi, surround your child in comfort and safety from the first ride home. Whats in a Name, You Ask? Just like the care you take to name your new little bundle of joy; we take great care in choosing names that best explain what you get with our products. And if our car seats have everything you need all in one, why not come out and say it? So, here

Introducing the Pria All-in-One convertible car seat, baby's first and only car seat. Now featuring PureCosi™, surround your child in comfort and safety from the first ride home.

What’s in a Name, You Ask?

Just like the care you take to name your new little bundle of joy; we take great care in choosing names that best explain what you get with our products. And if our car seats have everything you need “all in one”, why not come out and say it? So, here it goes – our convertible car seats will now carry the name “All-in-One”. From birth to ten years, you get everything you need in a single car seat to keep your child cozy and safe. All in one is all you need.

All-in-One Seating System

With the Pria All-in-One, you can take comfort in knowing that you’ll have a safe, comfortable car seat for your child, from birth to 10 years old. Children can ride rear-facing, from 4-40 pounds; forward-facing to 65 pounds; and up to 100 pounds in booster mode. It may be the only car seat you’ll ever need. Converting to each new stage is simple and intuitive, so you can quickly make car seat adjustments. It allows for a wide range of adaptability with its 3-position recline, 5 headrest heights, along with a QuickFit shoulder harness.

Superior Safety Features

Drive with confidence knowing that the Pria All-in-One is backed by over 30 years of European engineering and exceeds all federal standards, including FMVSS 213. GCell® side impact protection is built into the headrest to cushion the impact, and protect your child around the head where it’s needed most. The QuickFit shoulder harness automatically raises the harness and headrest height to fit your growing child. Children grow at different rates so it’s important to have the flexibility to customize your car seat to ensure that you keep safety where you need it, when you need it.

PureCosi™ & Supreme Comfort

At Maxi-Cosi we are committed to caring for precious life, ensuring that only the highest quality materials are used in our products. With the introduction of PureCosi™ we have started and will continue to launch new fashions that no longer require the addition of fire-retardant chemicals. Because we know, that carrying the future means protecting your little one, and our planet.

Soft-to-touch cushions and premium fabrics and padding throughout provide supreme comfort for your child during the journey. The Pria All-in-One fabrics are designed to keep your little one comfortable and cozy. The covers are easy to remove, machine washable and dryer safe.

Pria All-in-One. Designed to keep up with your growing family.

Features:

  • QuickFit shoulder harness automatically raises the harness and headrest height.
  • In and Out harness holders keep straps out of the way when buckling.
  • Removable infant pillows provide extra support and comfort.
  • One-click LATCH connectors for easier installation.
  • Easier and faster to install correctly in the car.
  • Both dishwasher safe and easy to remove.
  • Seat pad and harness covers are both machine washable and dryer safe.
  • Rear Facing 4-40lb and 19-40 in.
  • Forward Facing 22-65lb and 29-49 in.
  • Booster 40-100lb and 43-52 in
Shipping Notes
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  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
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Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
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SKU: 90263590379

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4.5 ★★★★★
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Verified Purchase
Ryan
Chelsea, US
★★★★★ 1
One Star
Format: Paperback
Exactly the same as the free PDF I downloaded online for my student, only this costs $26 plus tax.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 3, 2017
C
Verified Purchase
Christopher West
Los Angeles, US
★★★★★ 5
A Treasure Trove for Aspiring Game Developers! From Concepts to Mastery!
Format: Paperback
As someone who has spent nearly two decades deep within the intricate world of C# software development, delving into game development was like stepping into a new dimension, filled with its unique set of challenges and learning curves. It’s an entirely different ball game, albeit an exciting one. My preference for Unity, primarily because of its compatibility with C#, brought me to Scott Tykoshi’s "Mastering Game Design with Unity 2021," and what an enlightening journey it has been! Bridging the Knowledge Gap: The book acts as a bridge between my extensive experience in software engineering and the nuances of game development. Scott has a talent for making complex concepts accessible, and the depth of knowledge shared in this book is invaluable for anyone willing to expand their horizons within the game development ecosystem. Comprehensive and Well-Structured: This book isn’t just a guide; it’s a comprehensive repository of information. It meticulously covers a myriad of topics such as immersive workflows, visual scripting, physics engine, GameObjects, player progression, and publishing. The structured approach helps in assimilating each concept thoroughly before moving on to the next, allowing for a gradual and solid build-up of knowledge. Enlightening Insights into Unity: Being a C# aficionado, Unity was my platform of choice, and this book has only deepened my appreciation for it. It's enlightening to see the seamless integration and the versatility that Unity offers, especially through Scott’s detailed and clear explanations. The practical insights and the in-depth exploration of Unity’s capabilities have empowered me to leverage the platform to its fullest potential. Practical Approach to Learning: Scott Tykoshi’s method of blending theory with practical examples is a boon for learners. The real-world applications and practical exercises resonate well with my learning style, providing a hands-on experience that is crucial for mastering game design. The examples are well-thought-out, relevant, and inject a dose of reality into the theoretical aspects, making the learning process engaging and effective. From Novice to Master: "Mastering Game Design with Unity 2021" lives up to its name, taking the reader on a journey from the basics to the advanced intricacies of game design. Whether it’s understanding the nuances of player progression or getting to grips with visual scripting, the book lays out a clear path for achieving mastery in game design. Conclusion: For seasoned software engineers like myself, making the transition into game development can seem daunting, but "Mastering Game Design with Unity 2021" by Scott Tykoshi has been a beacon of knowledge, guiding me through uncharted territories with ease and clarity. It’s more than just a book; it’s a mentor, a guide, and a companion in the thrilling journey of game development. If Unity and game design are on your radar, consider this book your roadmap to mastery. Whether you’re just dipping your toes in or ready to dive deep, Scott’s insights will illuminate your path and elevate your game design skills to new heights.
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Reviewed in the United States on September 22, 2023
A
Verified Purchase
Aurélien
Port Orchard, US
★★★★★ 5
Great Book for Project-Based Learning
Format: Paperback
As a Unity Instructor I can say the book is really amazing I was expecting that I'd face a basic book, but instead, the book is very complete, even having AR and VR chapters totally adapted to the new version of Unity, which makes it one of the best books to master Unity (if not the best).
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Reviewed in the United States on December 19, 2022
B
Bradley Wardell
Lexington, US
★★★★★ 5
Thorough and approachable
Format: Paperback
Mastering Game Design with Unity is a must-have for any developer looking to use Unity as their platform for developing a video game for today's audience. What makes this book particularly compelling is that it goes through the entire game design and development process. From UI design to audio to graphics, this is a book that provides a one-stop shop of knowledge for developers. If you're already a developer or just looking for a book at act as the heart of your Unity development, this is the book to get.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on February 20, 2023
M
Verified Purchase
Mike Athey
Birmingham, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023

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